Vermeil

Статы:

Уровень

1

Максимум HP 550 Повторное
Размещение
70с
Сила Атаки 166 Стоимость 10
Физ. защита 57 Блокирует 1
Маг. защита 0 Время атаки

Радиус Атаки

Уровень

1

Максимум HP 786 Повторное
Размещение
70с
Сила Атаки 277 Стоимость 12
Физ. защита 95 Блокирует 1
Маг. защита 0 Время атаки
Elite Requirements
LMD
15.000x
Sniper Chip
3x
Polyester
1x
Polyketon
1x

Радиус Атаки

Уровень

1

Максимум HP 1108 Повторное
Размещение
70с
Сила Атаки 397 Стоимость 12
Физ. защита 136 Блокирует 1
Маг. защита 0 Время атаки
Elite Requirements
LMD
60.000x
Sniper Chip Pack
5x
Polyester Pack
18x
Sugar Pack
12x

Радиус Атаки

Потенциал:

Бонус доверия:

Сила Атаки: +65

Скиллы:

Attack Strengthening·Type β

Уровень

SP Стоимость: 40

Начальное SP: 0

Тип зарядки SP: Ежесекундно

Длительность: 25 секунд

Тип активации скилла: Вручную

После активации Атака повышается на 20% от общего урона.

SP Стоимость: 40

Начальное SP: 0

Тип зарядки SP: Ежесекундно

Длительность: 25 секунд

Тип активации скилла: Вручную

После активации Атака повышается на 25% от общего урона.

SP Стоимость: 40

Начальное SP: 0

Тип зарядки SP: Ежесекундно

Длительность: 25 секунд

Тип активации скилла: Вручную

После активации Атака повышается на 30% от общего урона.

SP Стоимость: 37

Начальное SP: 0

Тип зарядки SP: Ежесекундно

Длительность: 25 секунд

Тип активации скилла: Вручную

После активации Атака повышается на 35% от общего урона.

SP Стоимость: 37

Начальное SP: 0

Тип зарядки SP: Ежесекундно

Длительность: 25 секунд

Тип активации скилла: Вручную

После активации Атака повышается на 40% от общего урона.

SP Стоимость: 37

Начальное SP: 0

Тип зарядки SP: Ежесекундно

Длительность: 25 секунд

Тип активации скилла: Вручную

После активации Атака повышается на 45% от общего урона.

SP Стоимость: 37

Начальное SP: 5

Тип зарядки SP: Ежесекундно

Длительность: 25 секунд

Тип активации скилла: Вручную

После активации Атака повышается на 50% от общего урона.

SP Стоимость: 37

Начальное SP: 5

Тип зарядки SP: Ежесекундно

Длительность: 25 секунд

Тип активации скилла: Вручную

После активации Атака повышается на 60% от общего урона.

SP Стоимость: 37

Начальное SP: 5

Тип зарядки SP: Ежесекундно

Длительность: 25 секунд

Тип активации скилла: Вручную

После активации Атака повышается на 70% от общего урона.

SP Стоимость: 35

Начальное SP: 10

Тип зарядки SP: Ежесекундно

Длительность: 25 секунд

Тип активации скилла: Вручную

После активации Атака повышается на 80% от общего урона.

Twinshot

Уровень

SP Стоимость: 30

Начальное SP: 0

Тип зарядки SP: Ежесекундно

Длительность: 15 секунд

Тип активации скилла: Вручную

После активации Атака повышается на 10% от общего урона, а так же атакует дополнительную цель.

SP Стоимость: 29

Начальное SP: 1

Тип зарядки SP: Ежесекундно

Длительность: 15 секунд

Тип активации скилла: Вручную

После активации Атака повышается на 10% от общего урона, а так же атакует дополнительную цель.

SP Стоимость: 28

Начальное SP: 2

Тип зарядки SP: Ежесекундно

Длительность: 15 секунд

Тип активации скилла: Вручную

После активации Атака повышается на 10% от общего урона, а так же атакует дополнительную цель.

SP Стоимость: 27

Начальное SP: 3

Тип зарядки SP: Ежесекундно

Длительность: 16 секунд

Тип активации скилла: Вручную

После активации Атака повышается на 20% от общего урона, а так же атакует дополнительную цель.

SP Стоимость: 26

Начальное SP: 4

Тип зарядки SP: Ежесекундно

Длительность: 16 секунд

Тип активации скилла: Вручную

После активации Атака повышается на 20% от общего урона, а так же атакует дополнительную цель.

SP Стоимость: 25

Начальное SP: 5

Тип зарядки SP: Ежесекундно

Длительность: 16 секунд

Тип активации скилла: Вручную

После активации Атака повышается на 20% от общего урона, а так же атакует дополнительную цель.

SP Стоимость: 24

Начальное SP: 6

Тип зарядки SP: Ежесекундно

Длительность: 17 секунд

Тип активации скилла: Вручную

После активации Атака повышается на 30% от общего урона, а так же атакует дополнительную цель.

SP Стоимость: 23

Начальное SP: 7

Тип зарядки SP: Ежесекундно

Длительность: 18 секунд

Тип активации скилла: Вручную

После активации Атака повышается на 35% от общего урона, а так же атакует дополнительную цель.

SP Стоимость: 22

Начальное SP: 8

Тип зарядки SP: Ежесекундно

Длительность: 19 секунд

Тип активации скилла: Вручную

После активации Атака повышается на 40% от общего урона, а так же атакует дополнительную цель.

SP Стоимость: 20

Начальное SP: 10

Тип зарядки SP: Ежесекундно

Длительность: 20 секунд

Тип активации скилла: Вручную

После активации Атака повышается на 45% от общего урона, а так же атакует дополнительную цель.

RIIC Скиллы:

Scavenger

When stationed at a Craft Station, storage capacity +8 and mood reduction per hour -0.25

Recycling

When stationed at a Craft Station, production +2% for every +1 storage capacity provided by operators.

Таланты:

Hunter's Experience Lv:1

Self SP recovery speed +0.15 SP/sec (does not stack with similar effects)

Hunter's Experience Lv:1

Self SP recovery speed +0.3 SP/sec (does not stack with similar effects)

Рекрутинговый контракт

When hunting, please remember to remind your teammates about where the traps are hidden.

Vermeil, Siracusan hunter, will identify the direction of the prey in the wilderness.

Токен

A pearly-white string of trophies carved from animal, including one from the beast that took her arm.


Используется для улучшения Потенциала Vermeil

Общая Информация
Позывной: Vermeil
Пол: Женский
Класс: Sniper
Боевой опыт: 2 лет
Место рождения: Неизвестно
Дата рождения: 25 июня
Раса: Vulpo
Рост: 153 см
Статус заражения: Заражена
Физические показатели
Физическая сила: Стандартная
Мобильность: Стандартная
Сопротивление   
физическим атакам:
Нормальное
Тактическое мышление: Нормальное
Боевые навыки: Стандартные
Усвоение Ориджиниума: Стандартное

Краткая Биография

Vermeil's place of birth remains unknown. She was in the wilderness outside Siracusa prior to joining Rhodes Island. We speculate that she was a hunter. She demonstrates extraordinary skill in the fields of hunting, sniping, and guerrilla warfare.
She currently serves Rhodes Island on a sniper team, providing force protection and sharpshooting assistance.

Клинический анализ

Требуется уровень доверия: 25%

Imaging tests reveal blurry outlines of this operator's internal organs, clouded with abnormal dark spots. Her circulatory system shows an abnormally high rate of Originium particulate matter, with other signs of Oripathy infection, we can confirm that the operator is indeed Infected.

[Поглощение клеток Ориджиниумом] 5%
Operator Vermeil's skin has begun to crystallize.

[Плотность кристаллов Ориджиниума в крови] 0.3u/L
Operator Vermeil's infection has been stabilized.

Архивные записи

Архивная запись 1

Требуется уровень доверия: 50%


Operator Vermeil's specific place of birth remains unknown. We know only that it is somewhere under the control of Siracusa and suffers rather few Catastrophes. It is difficult to produce a unified, competitive entity in the wilderness. These sorts of things tend to come out of settlements. Although settlements can see their loose alliances broken down by respective interests, they remain close to each other and keep a similar pace of life. Vermiel was for the most part a hunter. She hunted animals in the wilderness, collecting junk and other items along the way, to trade in settlements on the edge of the wilderness. She was willing to take all kinds of compensation, assuming the price was fair. Long before the nomadic cities kicked off the modern era, tribal disputes and resource competition spurred conflict in the wilderness for thousands of years, as different groups moved in, changed, merged, and disappeared. Vermeil's cloak was handmade, a special product of a settlement called Vermeil. The cloak bears the pattern insignia of the town. It helps block the sun and sand. Hand-crafted and finely woven with excellent craftsmanship from locally-grown materials, these cloaks are a local specialty often sold or given as gifts to guests of Vermeil.

Архивная запись 2

Требуется уровень доверия: 100%


Vermeil does not shy away from the topic of losing her companions. According to her own account, the settlement she belonged to had a dispute with an Ursus mercenary group deep in the wilds of Siracusa. That dispute ultimately escalated to the use of force, resulting in the near extermination of the settlement. With the Siracusan government lacking control over (and interest in) the wilderness, the bloody affair was not recorded and soon forgotten. As Vermeil was still young at the time of the incident, the Ursus spared her, but she could not forgive the mercenaries. Over the next three years, Vermeil abandoned her name and began to prepare everything she would need to exact her revenge. But found herself seriously injured and knocked unconscious by a wild beast. Fortunately, she was rescued by an elderly hunter passing by. In order to save her life, she had no choice but to give up her wounded arm. When Vermeil awakened and realized the position she was in, she devoted herself to a quick recovery. She overcame her pain, and rapidly adapted to the use of her prosthetic. Vermeil continued to hunt her goal, down the path of revenge. The only one she spared was an elderly mercenary, long since retired, surrounded by children and grandchildren. She took only his left arm and a medal symbolizing his honor as a mercenary, sparing his life. At this point, Vermeil has suspended her retaliation against the Ursus.

Архивная запись 3

Требуется уровень доверия: 150%


Like many Infected, Vermeil does not know how she came to acquire the disease, nor does she have any knowledge or understanding of Oripathy. At first, she only had a mix of truth and untruths she picked up from a few people who had previously come into contact with the Infected. Not knowing how to deal with the disease, she chose to endure the pain, just as she had endured the pain of losing her arm before. Pain is pain, she assumed. The number of Infected increased day by day, and the term "Infected" seemed to be on everyone's lips. It was only when others began to notice Vermeil's disease that things began to change. Rumors of Oripathy and fear of the Infected gradually evolved into persecution and expulsion. Vermeil lost all ability to handle the situation, overcome with the pain of her disease. But Vermeil did not have any special opinion about her disease. She treated it as just another one of life's difficulties that couldn't be avoided. Even as she became known as Infected, even as she was discriminated against, she did not begrudge those who mistrusted her. She just avoided them. If she could find a cure, she would go to it. If she couldn't, she would endure it until she couldn't walk. Just as she accepted the loss of her arm, Vermeil accepted herself as an Infected.

Архивная запись 4

Требуется уровень доверия: 200%


Regarding Operator Vermeil's prosthetic, after some repair and inspection, it became clear that this particular model does not match any commercially available products from its supposed region. Tangentially, though I would prefer not to say too much, it was a certain individual from the Laterano Notarial Hall who led Vermeil to Rhodes Island, and who at a certain point signed a cooperation agreement with Rhodes Island, and who works for Rhodes Island as an operator. Taking into account the information we needed to maintain Vermeil's prosthetic, we made several inquiries. Unexpectedly, the result of our inquiries came back to reveal that a Laterano mechanic was living in the mountain forests of Siracusa, pretending to be a local huntsman. The name of the mechanic matched that on a check covering Vermeil's medical bills. Although she herself has chosen to keep silent about her savior, she has always demonstrated great respect and admiration for Laterano people. Since the operator herself has not been willing to reveal the details, let us leave this story buried in Vermeil's memory. That may be for the best.

Диалог Аудио Английский Русский
Назначение ассистентом Did you call me here for a new hunt? Oh, not quite...?
Разговор 1 This claw pendant? It's a symbol of my vengeance. Those Ursus mercenaries who harmed my companions treat these things as dogtags, so there's no mistaking them.
Разговор 2 I lost my left hand to a beast that I was hunting. Luckily, a mechanic helped make me a prosthetic limb so that I can draw my bowstring again.
Разговор 3 In the past, I would've turned anyone who mocked by scars into a pincushion! However... Well, those kinds of people aren't even worth the trouble.
Разговор после Повышения 1 If you're ever facing a difficult decision, let your instincts decide for you, and your body will not lie. This is the experience I've had as an expert hunter.
Разговор после Повышения 2 I've been living alone ever since my companions passed away, so I'm still getting used to being surrounded by people... But since you've given me your trust and depend on me, I swear I'll return the favor.
Разговор после увеличения Доверия 1 Ehh, it seems like a pebble got stuck in my prosthetic finger...? What a pain, looks like I'm going to have to find a mechanic to fix it up... N-no, I don't need your help, I can handle this by myself!
Разговор после увеличения Доверия 2 You'll make sure I won't ever lose any more companions? Hmph. Big words, but let's see you back it up!
Разговор после увеличения Доверия 3 The doctors here offered to get rid of my more recent scars, but I refused. I want to keep them, because they're a proof of my service here... You, you understand what I'm getting at?
Бездействие You're asleep? Can you fall asleep just about anywhere? Well, that's a trait that many of us hunters share...
Вербовка Vermeil, hunter. You won't regret giving work to me.
Просмотр Боевых записей Can I take another look at that?Can I take another look at that?
Повышение 1 Thank you, but... are you sure you're fine with promoting someone like me?
Повышение 2 I don't really care about stuff like Oripathy or "the rest of my life." Right now, what could make me happier than being able to fight by your side on the battlefield?
Добавление в отряд Coming.
Назначение командиром отряда You want me to be the captain? Am I... really cut out for the job?
Отбытие The big game hunting is about to start!
Начало операции Those who have fallen in my trap, do you understand your current predicament?
Выбор оперативника 1 Let me go forth.
Выбор оперативника 2 Give the order.
Размещение на поле 1 I can smell the prey in the wind.
Размещение на поле 2 I will be waiting here.
Во время боя 1 If you don't escape, you will only have one ending.
Во время боя 2 Don't underestimate the people of the wilderness!
Во время боя 3 Watch where this arrow goes!
Во время боя 4 This arrow will find your throat!
4★ результат A strong prey is still just prey.
3★ результат Impressive. If you were born in Siracusa, you would have definitely been an excellent hunter.
2★ результат The prey got away. I'll pursue it.
Провал Операции We can't let things end like this...
Назначение на Объект As long as there's four walls and a ceiling, it's more than enough for me.
Взаимодействие Oh...
Сбор Доверия ...My plans for the day? Help you with missions. Shoot at enemies. Use up all my arrows. Finish the mission. Eat dinner, go to sleep. Simple enough.
Титульный экран Arknights. Аркнайтс.
Приветствие Ah, it's you.